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A Hologram Hits the Runway

AdvertisementIn the Times AR team’s first rendition of video that you can walk around, Ashley Graham is “a model in motion without the filters, the Photoshopping and the angles the fashion industry is used to.”ImageAshley Graham, surrounded by cameras, on a feedback monitor at Metastage, a brand new volumetric video studio at the Culver City Studios complex in Los Angeles.CreditCreditGraham Roberts/The New York TimesSept. 5, 2018Times Insider delivers behind-the-scenes insights into how news, features and opinion come together at The New York Times.When we stepped out of an Uber at Culver City Studios in Los Angeles, the place where cultural touchstones such as “Citizen Kane,” “Beetlejuice” and…

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After Volcano Eruption in Guatemala, Re-creating a Truck Covered in Ash

AdvertisementHow 727 photos taken in 29 minutes became an immersive 3D experience.By Niko KoppelJune 20, 2018Screen capture of Augmented Reality experience of truck buried by Volcano in GuatemalaPublished OnJune 20, 2018CreditImage by Niko Koppel/The New York Times Times Insider delivers behind-the-scenes insights into how news, features and opinion come together at The New York Times.On June 3, Volcán de Fuego in Guatemala erupted, sending burning lava, rocks and gas surging down the slopes toward the communities at the volcano’s base. The village of San Miguel Los Lotes was swallowed by the volcano’s pyroclastic flow — a current of gases, sand, ash, rocks and tree trunks. More than…

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At Snapchat, Redrawing the Bounds of Reality

In augmented reality, the ability to work across disciplines is especially valuable. The medium represents a mash-up of modern technological marvels — computer vision, haptics, artificial intelligence — and more conventional creative endeavors, like screenwriting and character animation. In late 2016, the Libermans’ unique background caught the attention of executives at Snap, which, one year earlier, had demonstrated A.R.’s potential as a creative platform with the rollout of animated overlays on selfies. The company jointly hired the foursome to develop animated A.R. characters based on Bitmoji. “They’d been there and done that,” said Eitan Pilipski, vice president of camera platform at Snap, Snapchat’s parent company. “There was…

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